WebMar 17, 2024 · Hey guys, the problem is I am making a custom bow, It's working perfectly, but I don't only know how to make an Icon array to it, like the vanilla bow, the texture changes as ticks pass. I did it for 1.7.10, but no idea for 1.12.2. I'm using Eclipse. Could someone help me, please? WebJun 12, 2013 · Hello guys, I need help at the EnttiyArrow, about it. First of all, is about is strenght. Let me tell my problem, i want to make a spear, but if i just get the EntityArrow code, it will go very strong. The deal is this: Is there a way to make it less strong, or do i need to mess up with the headi...
Spigot-1.8/EntityArrow.java at master · Attano/Spigot-1.8
WebSpigot-1.8 / net / minecraft / server / v1_8_R3 / EntityArrow.java / Jump to. Code definitions. EntityArrow Class inactiveTick Method h Method shoot Method t_ Method b Method a Method d Method s_ Method b Method j Method setKnockbackStrength Method aD Method getHeadHeight Method setCritical Method isCritical Method isInGround Method. WebJun 27, 2024 · For making it go in a straight line that's a little bit different. There is no block in the procedures for gravity but I have two ideas, one: (probably not ideal) apply an upwards force to the entity opposite to the gravity or Idea two: look in the code editor for the entity and find the line for gravity and set that to false or 0 (not sure ... harvard ptsd algorithm
net.minecraft.entity.projectile.EntityArrow java code examples
WebEntityArrow.setThrowableHeading (Showing top 2 results out of 315) origin: Mine-and-blade-admin / Battlegear2 /** * Set the arrow properties after instantiation, but before spawn. WebJun 26, 2024 · Basically, i'm creating a custom select box when i finished the design part … WebNov 18, 2014 · It was caused by some vanilla code which treats projectiles differently from others, by checking for instance of EntityArrow Try changing your EntityModelArrow extends Entity to EntityModelArrow extends EntityArrow harvard publications